FRigVMAddUnitNodeAction

An action adding a unit node to the graph.

Windows
MacOS
Linux

Inheritance Hierarchy

FRigVMBaseAction

FRigVMAddUnitNodeAction

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h

Include

#include "RigVMModel/RigVMControllerActions.h"

Syntax

struct FRigVMAddUnitNodeAction : public FRigVMBaseAction

Remarks

An action adding a unit node to the graph.

Variables

Name Description

Public variable

FName

 

MethodName

Public variable

FString

 

NodePath

Public variable

FVector2D

 

Position

Public variable

FString

 

ScriptStructPath

Constructors

Destructors

Name Description

Public function Virtual

~FRigVMAddUnitNodeAction()

Overridden from FRigVMBaseAction

Name Description

Public function Virtual

bool

 

Redo

(
    URigVMController* InController
)

Re-does the action and returns true if successfull.

Public function Virtual

bool

 

Undo

(
    URigVMController* InController
)

Un-does the action and returns true if successfull.