FRigVMBaseAction::Undo

Un-does the action and returns true if successfull.

Windows
MacOS
Linux

Override Hierarchy

FRigVMBaseAction::Undo()

FRigVMInverseAction::Undo()

FRigVMAddUnitNodeAction::Undo()

FRigVMAddVariableNodeAction::Undo()

FRigVMAddParameterNodeAction::Undo()

FRigVMAddCommentNodeAction::Undo()

FRigVMAddRerouteNodeAction::Undo()

FRigVMAddBranchNodeAction::Undo()

FRigVMAddIfNodeAction::Undo()

FRigVMAddSelectNodeAction::Undo()

FRigVMAddEnumNodeAction::Undo()

FRigVMAddPrototypeNodeAction::Undo()

FRigVMInjectNodeIntoPinAction::Undo()

FRigVMRemoveNodeAction::Undo()

FRigVMSetNodeSelectionAction::Undo()

FRigVMSetNodePositionAction::Undo()

FRigVMSetNodeSizeAction::Undo()

FRigVMSetNodeColorAction::Undo()

FRigVMSetNodeCategoryAction::Undo()

FRigVMSetNodeKeywordsAction::Undo()

FRigVMSetNodeDescriptionAction::Undo()

FRigVMSetCommentTextAction::Undo()

FRigVMSetRerouteCompactnessAction::Undo()

FRigVMRenameVariableAction::Undo()

FRigVMRenameParameterAction::Undo()

FRigVMSetPinExpansionAction::Undo()

FRigVMSetPinWatchAction::Undo()

FRigVMSetPinDefaultValueAction::Undo()

FRigVMInsertArrayPinAction::Undo()

FRigVMRemoveArrayPinAction::Undo()

FRigVMAddLinkAction::Undo()

FRigVMBreakLinkAction::Undo()

FRigVMChangePinTypeAction::Undo()

FRigVMImportNodeFromTextAction::Undo()

FRigVMCollapseNodesAction::Undo()

FRigVMExpandNodeAction::Undo()

FRigVMRenameNodeAction::Undo()

FRigVMPushGraphAction::Undo()

FRigVMPopGraphAction::Undo()

FRigVMAddExposedPinAction::Undo()

FRigVMRemoveExposedPinAction::Undo()

FRigVMRenameExposedPinAction::Undo()

FRigVMSetPinIndexAction::Undo()

FRigVMSetRemappedVariableAction::Undo()

FRigVMAddLocalVariableAction::Undo()

FRigVMRemoveLocalVariableAction::Undo()

FRigVMRenameLocalVariableAction::Undo()

FRigVMChangeLocalVariableTypeAction::Undo()

FRigVMChangeLocalVariableDefaultValueAction::Undo()

FRigVMAddArrayNodeAction::Undo()

FRigVMPromoteNodeAction::Undo()

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h

Include

#include "RigVMModel/RigVMControllerActions.h"

Source

/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMControllerActions.cpp

Syntax

virtual bool Undo
(
    URigVMController * InController
)

Remarks

Un-does the action and returns true if successfull.