URigVMActionStack::PostTransacted

Called after the object has been transacted in some way.

Windows
MacOS
Linux

Override Hierarchy

UObject::PostTransacted()

URigVMActionStack::PostTransacted()

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h

Include

#include "RigVMModel/RigVMControllerActions.h"

Source

/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMControllerActions.cpp

Syntax

virtual void PostTransacted
(
    const FTransactionObjectEvent & TransactionEvent
)

Remarks

Called after the object has been transacted in some way. TransactionEvent describes what actually happened. @note Unlike PostEditUndo (which is called for any object in the transaction), this is only called on objects that are actually changed by the transaction.