URigVMNode::GetNodePath

Returns the a .

Windows
MacOS
Linux

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMModel/RigVMNode.h

Include

#include "RigVMModel/RigVMNode.h"

Source

/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMNode.cpp

Syntax

FString GetNodePath
(
    bool bRecursive
) const

Remarks

Returns the a . separated string containing all of the names used to reach this Node within the Graph. (for now this is the same as the Node's name)