FTargetPlatformBase::UsesRayTracing

Gets whether the platform will use ray tracing.

Windows
MacOS
Linux

Override Hierarchy

ITargetPlatform::UsesRayTracing()

FTargetPlatformBase::UsesRayTracing()

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h

Include

#include "Common/TargetPlatformBase.h"

Source

/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformBase.cpp

Syntax

virtual bool UsesRayTracing() const

Remarks

Gets whether the platform will use ray tracing.