FTargetPlatformBase::UsesSelectiveBasePassOutputs

Gets whether the platform will use selective outputs in the base pass shaders.

Windows
MacOS
Linux

Override Hierarchy

ITargetPlatform::UsesSelectiveBasePassOutputs()

FTargetPlatformBase::UsesSelectiveBasePassOutputs()

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h

Include

#include "Common/TargetPlatformBase.h"

Source

/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformBase.cpp

Syntax

virtual bool UsesSelectiveBasePassOutputs() const

Remarks

Gets whether the platform will use selective outputs in the base pass shaders.