TNonDesktopTargetPlatformBase::IsClientOnly

Checks whether this platform is only a client (and must connect to a server to run).

Windows
MacOS
Linux

Override Hierarchy

ITargetPlatform::IsClientOnly()

TTargetPlatformBase::IsClientOnly()

TNonDesktopTargetPlatformBase::IsClientOnly()

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h

Include

#include "Common/TargetPlatformBase.h"

Syntax

virtual bool IsClientOnly() const

Remarks

Checks whether this platform is only a client (and must connect to a server to run).

Returns

true if this platform must connect to a server.