ITargetPlatform::GetAllPossibleShaderFormats

Gets the shader formats this platform can use.

Windows
MacOS
Linux

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h

Include

#include "Interfaces/ITargetPlatform.h"

Syntax

void GetAllPossibleShaderFormats
(
    TArray< FName > & OutFormats
) const

Remarks

Gets the shader formats this platform can use.

Parameters

Parameter

Description

OutFormats

Will contain the shader formats.