ITargetPlatform::GetAllTargetedShaderFormats

Gets the shader formats that have been selected for this target platform

Windows
MacOS
Linux

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h

Include

#include "Interfaces/ITargetPlatform.h"

Syntax

void GetAllTargetedShaderFormats
(
    TArray< FName > & OutFormats
) const

Remarks

Gets the shader formats that have been selected for this target platform

Parameters

Parameter

Description

OutFormats

Will contain the shader formats.