ITargetPlatform::UsesRayTracing

Gets whether the platform will use ray tracing.

Windows
MacOS
Linux

Override Hierarchy

ITargetPlatform::UsesRayTracing()

FTargetPlatformBase::UsesRayTracing()

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h

Include

#include "Interfaces/ITargetPlatform.h"

Syntax

bool UsesRayTracing() const

Remarks

Gets whether the platform will use ray tracing.