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| FEdGraphSchemaAction::AddReferencedObjects()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Public/AnimationStateMachineSchema.h |
Include |
#include "AnimationStateMachineSchema.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineSchema.cpp |
virtual void AddReferencedObjects
(
FReferenceCollector & Collector
)
GC.