FEdGraphSchemaAction_NewStateNode::AddReferencedObjects

GC.

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Override Hierarchy

FEdGraphSchemaAction::AddReferencedObjects()

FEdGraphSchemaAction_NewStateNode::AddReferencedObjects()

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimationStateMachineSchema.h

Include

#include "AnimationStateMachineSchema.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineSchema.cpp

Syntax

virtual void AddReferencedObjects
(
    FReferenceCollector & Collector
)

Remarks

GC.