IAnimBlueprintCompilationContext::GetAllocationIndexOfNode

Returns the allocation index of the specified node, processing it if it was pending.

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References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintCompilationContext.h

Include

#include "IAnimBlueprintCompilationContext.h"

Syntax

int32 GetAllocationIndexOfNode
(
    UAnimGraphNode_Base * VisualAnimNode
) const

Remarks

Returns the allocation index of the specified node, processing it if it was pending.