IAnimBlueprintVariableCreationContext::CreateVariable

Create a class variable in the current class.

Choose your operating system:

Windows

macOS

Linux

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/IClassVariableCreator.h

Include

#include "IClassVariableCreator.h"

Syntax

FProperty * CreateVariable
(
    const FName Name,
    const FEdGraphPinType & Type
)

Remarks

Create a class variable in the current class.

that no name confick resolution is performed, if a unique name is needed, use CreateUniqueVariable