UAnimGraphNode_Base::CustomizePinData

Customize pin data based on the input

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macOS

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Override Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h

Include

#include "AnimGraphNode_Base.h"

Syntax

virtual void CustomizePinData
(
    UEdGraphPin * Pin,
    FName SourcePropertyName,
    int32 ArrayIndex
) const

Remarks

Customize pin data based on the input