UAnimGraphNode_Base::GetRequiredExtensions

Get the extension types that this node type holds on the anim blueprint. Some extension types are always requested by the system.

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References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h

Include

#include "AnimGraphNode_Base.h"

Syntax

virtual void GetRequiredExtensions
(
    TArray< TSubclassOf< UAnimBlueprintExtension >> & OutExtensions
) const

Remarks

Get the extension types that this node type holds on the anim blueprint. Some extension types are always requested by the system.