UAnimGraphNode_Base::PostProcessPinName

Give the node a chance to change the display name of a pin.

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macOS

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Override Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h

Include

#include "AnimGraphNode_Base.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp

Syntax

virtual void PostProcessPinName
(
    const UEdGraphPin * Pin,
    FString & DisplayName
) const

Remarks

Give the node a chance to change the display name of a pin.