UAnimGraphNode_Base::PreEditChange

This is called when a property is about to be modified externally

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h

Include

#include "AnimGraphNode_Base.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp

Syntax

virtual void PreEditChange
(
    FProperty * PropertyAboutToChange
)

Remarks

This is called when a property is about to be modified externally

Parameters

Parameter

Description

PropertyThatWillChange

Property that will be changed