UAnimGraphNode_Base::ReconstructNode

Refresh the connectors on a node, preserving as many connections as it can.

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References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h

Include

#include "AnimGraphNode_Base.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp

Syntax

virtual void ReconstructNode()

Remarks

Refresh the connectors on a node, preserving as many connections as it can.