UAnimGraphNode_BlendBoneByChannel

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Inheritance Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BlendBoneByChannel.h

Include

#include "AnimGraphNode_BlendBoneByChannel.h"

Syntax

class UAnimGraphNode_BlendBoneByChannel : public UAnimGraphNode_Base

Variables

Name Description

Public variable

FAnimNode_Blend...

 

BlendNode

Constructors

Name Description

Public function

UAnimGraphNode_BlendBoneByChannel

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UAnimGraphNode_Base

Name Description

Public function Virtual Const

FString

 

GetNodeCategory()

Gets the menu category this node belongs in.

Overridden from UEdGraphNode

Name Description

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

Public function Virtual Const

FLinearColor

 

GetNodeTitleColor()

Gets the draw color of a node's title bar

Public function Virtual Const

FText

 

GetTooltipText()

Gets the tooltip to display when over the node