UAnimGraphNode_BlendSpaceBase::IsAimOffsetBlendSpace

Util to determine is an asset class is an aim offset

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References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BlendSpaceBase.h

Include

#include "AnimGraphNode_BlendSpaceBase.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpaceBase.cpp

Syntax

static bool IsAimOffsetBlendSpace
(
    const UClass * BlendSpaceClass
)

Remarks

Util to determine is an asset class is an aim offset