UAnimGraphNode_BlendSpaceEvaluator

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Inheritance Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BlendSpaceEvaluator.h

Include

#include "AnimGraphNode_BlendSpaceEvaluator.h"

Syntax

class UAnimGraphNode_BlendSpaceEvaluator : public UAnimGraphNode_BlendSpaceBase

Variables

Name Description

Public variable

FAnimNode_Blend...

 

Node

Constructors

Name Description

Public function

UAnimGraphNode_BlendSpaceEvaluator

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UAnimGraphNode_AssetPlayerBase

Name Description

Public function Virtual

void

 

SetAnimationAsset

(
    UAnimationAsset* Asset
)

Overridden from UAnimGraphNode_Base

Name Description

Public function Virtual

void

 

BakeDataDuringCompilation

(
    FCompilerResultsLog& MessageLog
)

Gives each visual node a chance to update the node template before it is inserted in the compiled class.

Public function Virtual Const

bool

 

DoesSupportTimeForTransitionGetter()

Interface to support transition getter.

Public function Virtual Const

UAnimationAs...

 

GetAnimationAsset()

Public function Virtual Const

const TCHAR ...

 

GetTimePropertyName()

Public function Virtual Const

UScriptStruc...

 

GetTimePropertyStruct()

Public function Virtual Const

void

 

OnOverrideAssets

Override point for OverrideAssets.

Public function Virtual Const

EAnimAssetHa...

 

SupportsAssetClass

(
    const UClass* AssetClass
)

Returns whether this node supports the supplied asset class

Public function Virtual

void

 

ValidateAnimNodeDuringCompilation

(
    USkeleton* ForSkeleton,
    FCompilerResultsLog& MessageLog
)

Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.

Overridden from UK2Node

Name Description

Public function Virtual Const

void

 

GetMenuActions

Replacement for GetMenuEntries().

Overridden from UEdGraphNode

Name Description

Public function Virtual Const

void

 

GetNodeContextMenuActions

(
    UToolMenu* Menu,
    UGraphNodeContextMenuContext* ...
)

Gets a list of actions that can be done to this particular node

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar