UAnimGraphNode_LinkedAnimGraph

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedAnimGraph.h

Include

#include "AnimGraphNode_LinkedAnimGraph.h"

Syntax

class UAnimGraphNode_LinkedAnimGraph :
    public UAnimGraphNode_LinkedAnimGraphBase,
    public IK2Node_ExternalGraphInterface

Variables

Name Description

Public variable

FAnimNode_Linke...

 

Node

Overridden from UAnimGraphNode_LinkedAnimGraphBase

Overridden from UAnimGraphNode_CustomProperty

Overridden from UK2Node

Name Description

Public function Virtual Const

void

 

GetMenuActions

Begin UK2Node.

Public function Virtual

bool

 

IsActionFilteredOut

(
    FBlueprintActionFilter const& Filt...
)

Determine if the node of this type should be filtered in the actions menu

Overridden from UEdGraphNode

Name Description

Public function Virtual

void

 

PostPasteNode()

Begin UEdGraphNode.

Overridden from UObject

Name Description

Public function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Begin UObject.

Overridden from IK2Node_ExternalGraphInterface

Name Description

Public function Virtual Const

TArray< UEdG...

 

GetExternalGraphs()

Get external graphs to display for this node.