UAnimGraphNode_LinkedAnimGraphBase::OnSetInstanceBlueprint

Instance blueprint was changed by user.

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References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedAnimGraphBase.h

Include

#include "AnimGraphNode_LinkedAnimGraphBase.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedAnimGraphBase.cpp

Syntax

void OnSetInstanceBlueprint
(
    const FAssetData & AssetData,
    IDetailLayoutBuilder * InDetailBuilder
)

Remarks

Instance blueprint was changed by user.