UAnimGraphNode_LinkedInputPose::ExpandNode

Expands a node while compiling, which may add additional nodes or delete this node

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macOS

Linux

Override Hierarchy

UK2Node::ExpandNode()

UAnimGraphNode_Base::ExpandNode()

UAnimGraphNode_LinkedInputPose::ExpandNode()

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LinkedInputPose.h

Include

#include "AnimGraphNode_LinkedInputPose.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LinkedInputPose.cpp

Syntax

virtual void ExpandNode
(
    class FKismetCompilerContext & CompilerContext,
    UEdGraph * SourceGraph
)

Remarks

Expands a node while compiling, which may add additional nodes or delete this node