UAnimGraphNode_PoseDriver::ReserveTargetTransforms

Reallocates transforms arrays as necessary to accommodate source bones

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References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_PoseDriver.h

Include

#include "AnimGraphNode_PoseDriver.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseDriver.cpp

Syntax

void ReserveTargetTransforms()

Remarks

Reallocates transforms arrays as necessary to accommodate source bones