UAnimGraphNode_SpringBone

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Inheritance Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SpringBone.h

Include

#include "AnimGraphNode_SpringBone.h"

Syntax

class UAnimGraphNode_SpringBone : public UAnimGraphNode_SkeletalControlBase

Variables

Name Description

Public variable

FAnimNode_Sprin...

 

Node

Constructors

Name Description

Public function

UAnimGraphNode_SpringBone

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UAnimGraphNode_SkeletalControlBase

Name Description

Protected function Virtual Const

FText

 

GetControllerDescription()

Returns the short descriptive name of the controller.

Protected function Virtual Const

const FAnimN...

 

GetNode()

Overridden from UEdGraphNode

Name Description

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

Public function Virtual Const

FText

 

GetTooltipText()

Gets the tooltip to display when over the node

Overridden from UObject

Name Description

Public function Virtual

void

 

PostLoad()

Do any object-specific cleanup required immediately after loading an object.