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| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_StateMachineBase.h |
Include |
#include "AnimGraphNode_StateMachineBase.h" |
class UAnimGraphNode_StateMachineBase : public UAnimGraphNode_Base
Name | Description | ||
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TObjectPtr< cla... |
EditorStateMachineGraph |
Editor state machine representation. |
Name | Description | |
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UAnimGraphNode_StateMachineBase ( |
Name | Description | ||
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FAnimNode_St... |
GetNode() |
Interface for derived classes to implement. |
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GetStateMachineName() |
Name | Description | ||
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GetNodeCategory() |
Gets the menu category this node belongs in. |
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GetOutputLinkAttributes ( |
Get the named attribute types that this node provides as outputs. Other attributes are assumed to 'pass through' this node. |
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GetRequiredExtensions ( |
Get the extension types that this node type holds on the anim blueprint. Some extension types are always requested by the system. |
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OnProcessDuringCompilation |
Process this node's data during compilation (override point) |
Name | Description | ||
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DestroyNode() |
Destroy the specified node |
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GetDocumentationLink() |
Returns the link used for external documentation for the graph node |
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UObject *... |
GetJumpTargetForDoubleClick() |
By default return any animation assets we have. |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetNodeTitleColor() |
Gets the draw color of a node's title bar |
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GetSubGraphs() |
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GetTooltipText() |
Gets the tooltip to display when over the node |
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JumpToDefinition() |
Jump to the definition of this node (should only be called if CanJumpToDefinition() return true) |
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TSharedPtr< ... |
MakeNameValidator() |
Create a name validator for this node |
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OnRenameNode ( |
Called when this node is being renamed after a successful name validation |
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PostPasteNode() |
Perform any fixups (deep copies of associated data, etc...) necessary after a node has been pasted in the editor |
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PostPlacedNewNode() |
A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. |