UAnimStateConduitNode::GetStateName

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Override Hierarchy

UAnimStateNodeBase::GetStateName()

UAnimStateConduitNode::GetStateName()

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimStateConduitNode.h

Include

#include "AnimStateConduitNode.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimStateConduitNode.cpp

Syntax

virtual FString GetStateName() const

Returns

the name of this state