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| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/AnimGraph/Public/AnimStateEntryNode.h |
Include |
#include "AnimStateEntryNode.h" |
class UAnimStateEntryNode : public UEdGraphNode
Name | Description | |
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UAnimStateEntryNode ( |
Name | Description | ||
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UEdGraphNode... |
GetOutputNode() |
Name | Description | ||
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AllocateDefaultPins() |
Allocate default pins for a given node, based only the NodeType, which should already be filled in. |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetTooltipText() |
Gets the tooltip to display when over the node |