UAnimationBlueprintLibrary::AddAnimationNotifyStateEventObject

Adds an the specific Animation Notify State to the Animation Sequence (requires Notify State's outer to be the Animation Sequence)

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References

Module

AnimationBlueprintLibrary

Header

/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h

Include

#include "AnimationBlueprintLibrary.h"

Source

/Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp

Syntax

static void AddAnimationNotifyStateEventObject
(
    UAnimSequenceBase * AnimationSequenceBase,
    float StartTime,
    float Duration,
    UAnimNotifyState * NotifyState,
    FName NotifyTrackName
)

Remarks

Adds an the specific Animation Notify State to the Animation Sequence (requires Notify State's outer to be the Animation Sequence)