UAnimationBlueprintLibrary::SetAnimationInterpolationType

Sets the Animation Interpolation type for the given Animation Sequence

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Windows

macOS

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References

Module

AnimationBlueprintLibrary

Header

/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h

Include

#include "AnimationBlueprintLibrary.h"

Source

/Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp

Syntax

static void SetAnimationInterpolationType
(
    UAnimSequence * AnimationSequence,
    EAnimInterpolationType InterpolationType
)

Remarks

Sets the Animation Interpolation type for the given Animation Sequence