IAnimationEditorModule::CreateAnimationEditor

Creates a new skeleton editor instance

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Windows

macOS

Linux

References

Module

AnimationEditor

Header

/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditorModule.h

Include

#include "IAnimationEditorModule.h"

Syntax

TSharedRef< IAnimationEditor > CreateAnimationEditor
(
    const EToolkitMode::Type Mode,
    const TSharedPtr< IToolkitHost > & InitToolkitHost,
    class UAnimationAsset * InAnimationAsset
)

Remarks

Creates a new skeleton editor instance