UAnimationBlueprintLibrary::IsValidTime

Checks whether or not the given Time Value lies within the given Animation Sequence's Length

Choose your operating system:

Windows

macOS

Linux

References

Module

AnimationModifiers

Header

/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h

Include

#include "AnimationBlueprintLibrary.h"

Source

/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp

Syntax

static void IsValidTime
(
    const UAnimSequence * AnimationSequence,
    const float Time,
    bool & IsValid
)

Remarks

Checks whether or not the given Time Value lies within the given Animation Sequence's Length