SAssetTagItem::FArguments::IsSelected

Callback to check if the asset tag item is selected (should only be hooked up if a parent widget is handling selection or focus)

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References

Module

AssetTagsEditor

Header

/Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h

Include

#include "SAssetTagItem.h"

Syntax

WidgetArgsType & IsSelected
(
    const FIsSelected & InDelegate
)

Remarks

Callback to check if the asset tag item is selected (should only be hooked up if a parent widget is handling selection or focus)