FSoundCueGraphEditorCommands

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Inheritance Hierarchy

TSharedFromThis

FBindingContext

TCommands

FSoundCueGraphEditorCommands

References

Module

AudioEditor

Header

/Engine/Source/Editor/AudioEditor/Public/SoundCueGraphEditorCommands.h

Include

#include "SoundCueGraphEditorCommands.h"

Syntax

class FSoundCueGraphEditorCommands : public TCommands< FSoundCueGraphEditorCommands >

Variables

Name Description

Public variable

TSharedPtr< FUI...

 

AddInput

Adds an input to the node

Public variable

TSharedPtr< FUI...

 

BreakLink

Breaks the node input/output link

Public variable

TSharedPtr< FUI...

 

BrowserSync

Selects the SoundWave in the content browser

Public variable

TSharedPtr< FUI...

 

DeleteInput

Removes an input from the node

Public variable

TSharedPtr< FUI...

 

PlayCue

Plays the SoundCue

Public variable

TSharedPtr< FUI...

 

PlayNode

Plays the selected node

Public variable

TSharedPtr< FUI...

 

StopCueNode

Stops the currently playing cue/node

Public variable

TSharedPtr< FUI...

 

ToggleMute

Plays the SoundCue or stops the currently playing cue/node

Public variable

TSharedPtr< FUI...

 

TogglePlayback

Plays the SoundCue or stops the currently playing cue/node

Public variable

TSharedPtr< FUI...

 

ToggleSolo

Plays the SoundCue or stops the currently playing cue/node

Constructors

Name Description

Public function

FSoundCueGraphEditorCommands()

Constructor

Overridden from TCommands

Name Description

Public function Virtual

void

 

RegisterCommands()

Initialize commands