UDialogueWaveFactory

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Inheritance Hierarchy

References

Module

AudioEditor

Header

/Engine/Source/Editor/AudioEditor/Classes/Factories/DialogueWaveFactory.h

Include

#include "Factories/DialogueWaveFactory.h"

Syntax

class UDialogueWaveFactory : public UFactory

Variables

Name Description

Public variable

bool

 

HasSetInitialTargetVoice

Whether an initial target dialogue voice should be set

Public variable

TObjectPtr< cla...

 

InitialSoundWave

An initial sound wave to place in the newly created dialogue wave

Public variable

TObjectPtr< cla...

 

InitialSpeakerVoice

An initial speaking dialogue voice to place in the newly created dialogue wave

Public variable

TArray< TObject...

 

InitialTargetVoices

An initial target dialogue voices to place in the newly created dialogue wave

Constructors

Name Description

Public function

UDialogueWaveFactory

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UFactory

Name Description

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.