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| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Base.h |
Include |
#include "SoundCueGraph/SoundCueGraphNode_Base.h" |
class USoundCueGraphNode_Base : public UEdGraphNode
Name | Description | |
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USoundCueGraphNode_Base ( |
Name | Description | ||
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CreateInputPins() |
Create all of the input pins required |
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GetInputCount() |
Get the current Input Pin count |
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UEdGraphPin ... |
GetInputPin ( |
Get a single Input Pin via its index |
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GetInputPins ( |
Get all of the Input Pins |
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UEdGraphPin ... |
GetOutputPin() |
Get the Output Pin (should only ever be one) |
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InsertNewNode ( |
Handles inserting the node between the FromPin and what the FromPin was original connected to |
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IsRootNode() |
Is this the undeletable root node |
Name | Description | ||
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AllocateDefaultPins() |
Allocate default pins for a given node, based only the NodeType, which should already be filled in. |
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AutowireNewNode ( |
Autowire a newly created node. |
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CanCreateUnderSpecifiedSchema ( |
Determine if this node can be created under the specified schema |
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GetDocumentationLink() |
Returns the link used for external documentation for the graph node |
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ReconstructNode() |
Refresh the connectors on a node, preserving as many connections as it can. |