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| UEdGraphNode::GetNodeTitle()
|
Module |
|
Header |
/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Root.h |
Include |
#include "SoundCueGraph/SoundCueGraphNode_Root.h" |
Source |
/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Root.cpp |
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType
) const
Gets the name of this node, shown in title bar