UAudioSubmixEditorSettings::GetCategoryName

Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.

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Override Hierarchy

UDeveloperSettings::GetCategoryName()

UAudioSubmixEditorSettings::GetCategoryName()

References

Module

AudioEditor

Header

/Engine/Source/Editor/AudioEditor/Classes/AudioEditorSettings.h

Include

#include "AudioEditorSettings.h"

Syntax

virtual FName GetCategoryName() const

Remarks

Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.