UBehaviorTreeDecoratorGraph::SpawnMissingNodeWorker

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References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraph.h

Include

#include "BehaviorTreeDecoratorGraph.h"

Source

/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraph.cpp

Syntax

UBehaviorTreeDecoratorGraphNode * SpawnMissingNodeWorker
(
    const TArray< class UBTDecorator * > & NodeInstances,
    const TArray< struct FBTDecoratorLogic > & Operations,
    int32 & Index,
    UEdGraphNode * ParentGraphNode,
    int32 ChildIdx
)