UBehaviorTreeDecoratorGraphNode_Logic::GetMenuEntries

This function gets menu items that can be created using this node given the specified context.

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Override Hierarchy

UEdGraphNode::GetMenuEntries()

UBehaviorTreeDecoratorGraphNode_Logic::GetMenuEntries()

References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Logic.h

Include

#include "BehaviorTreeDecoratorGraphNode_Logic.h"

Source

/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Logic.cpp

Syntax

virtual void GetMenuEntries
(
    struct FGraphContextMenuBuilder & ContextMenuBuilder
) const

Remarks

This function gets menu items that can be created using this node given the specified context.