UBehaviorTreeGraphNode::InsertSubNodeAt

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Override Hierarchy

UAIGraphNode::InsertSubNodeAt()

UBehaviorTreeGraphNode::InsertSubNodeAt()

References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h

Include

#include "BehaviorTreeGraphNode.h"

Source

/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode.cpp

Syntax

virtual void InsertSubNodeAt
(
    UAIGraphNode * SubNode,
    int32 DropIndex
)