UBehaviorTreeGraphNode::PostEditUndo

Called after applying a transaction to the object.

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Override Hierarchy

References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h

Include

#include "BehaviorTreeGraphNode.h"

Source

/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode.cpp

Syntax

virtual void PostEditUndo()

Remarks

Called after applying a transaction to the object. Default implementation simply calls PostEditChange.