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| UEdGraphNode::GetNodeTitle()
|
Module |
|
Header |
/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Task.h |
Include |
#include "BehaviorTreeGraphNode_Task.h" |
Source |
/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Task.cpp |
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType
) const
Gets the name of this node, shown in title bar