FBlueprintActionFilter::IsFiltered

Query to check and see if the specified action gets filtered out by this (and any and'd/or'd filters).

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macOS

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References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h

Include

#include "BlueprintActionFilter.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp

Syntax

bool IsFiltered
(
    FBlueprintActionInfo & BlueprintAction
)

Remarks

Query to check and see if the specified action gets filtered out by this (and any and'd/or'd filters). NOT marked const to keep FIsFilteredDelegates from recursively calling.

Returns

False if the action passes the filter, otherwise false (the action got filtered out).

Parameters

Parameter

Description

BlueprintAction

The node-spawner you wish to test.