FBlueprintActionInfo::GetActionOwner

Retrieves the key that the wrapped action is associated with in the [FBlueprintActionDatabase](API\Editor\BlueprintGraph\FBlueprintActionDatabase) (either a [UClass](API\Runtime\CoreUObject\UObject\UClass), or asset object).

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macOS

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References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h

Include

#include "BlueprintActionFilter.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp

Syntax

UObject const * GetActionOwner()

Remarks

Retrieves the key that the wrapped action is associated with in the FBlueprintActionDatabase (either a UClass, or asset object).

Returns

The class/asset that this action conceptually belongs to.