FBlueprintActionInfo::GetAssociatedProperty

Certain actions are associated with specific properties (like delegate node spawners, or variable get/set spawners) This retrieves that property from the wrapped action if it can (not all actions have an associated property).

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References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h

Include

#include "BlueprintActionFilter.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp

Syntax

FProperty const * GetAssociatedProperty()

Remarks

Certain actions are associated with specific properties (like delegate node spawners, or variable get/set spawners) This retrieves that property from the wrapped action if it can (not all actions have an associated property).

Returns

The property associated with the wrapped action (null if there isn't one).