MD_ShowWorldContextPin

If true, the hidden world context pin will be visible when the function is placed in a child blueprint of the class.

Choose your operating system:

Windows

macOS

Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h

Include

#include "EdGraphSchema_K2.h"

Syntax

static const FName MD_ShowWorldContextPin;

Remarks

If true, the hidden world context pin will be visible when the function is placed in a child blueprint of the class.