UK2Node::PreloadRequiredAssets

Called before compilation begins, giving a blueprint time to force the linker to load data

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References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h

Include

#include "K2Node.h"

Syntax

virtual void PreloadRequiredAssets()

Remarks

Called before compilation begins, giving a blueprint time to force the linker to load data