UK2Node_AddComponent::PostPasteNode

Perform any fixups (deep copies of associated data, etc...) necessary after a node has been pasted in the editor

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References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponent.h

Include

#include "K2Node_AddComponent.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponent.cpp

Syntax

virtual void PostPasteNode()

Remarks

Perform any fixups (deep copies of associated data, etc...) necessary after a node has been pasted in the editor